class gameGlobal {
    public constructor() {
    }
    public static global = {
        // Keys and other mathematical constants
        "KEY_ESC": 27,
        "KEY_ENTER": 13,
        "KEY_CHAT": 13,
        "KEY_FIREFOOD": 119,
        "KEY_SPLIT": 32,
        "KEY_LEFT": 37,
        "KEY_UP": 38,
        "KEY_RIGHT": 39,
        "KEY_DOWN": 40,
        "borderDraw": false,
        "pspin": -Math.PI,
        "enemySpin": -Math.PI,
        "mobile": false,
        "foodSides": 10,
        "virusSides": 20,
        "playerName": "client",
        // Canvas
        "screenWidth": 1136,
        "screenHeight": 640,
        "gameWidth": 2500,
        "gameHeight": 2500,
        "xoffset": -0,
        "yoffset": -0,
        "gameStart": false,
        "disconnected": false,
        "died": false,
        "kicked": false,
        "continuity": false,
        "startPingTime": 0,
        "toggleMassState": 0,
        "backgroundColor": 0x004672,
        "lineColor": 0xffffff,
        "tongueColor": 0xc62834,
        "watingAgain": false,
        "eleName": ["lowpoly", "food"],
        "mapLine": [50, 80, 60, 100, 40, 70, 60, 10, 20, 90, 80, 40, 20, 90, 40, 70, 50, 45, 100, 80, 76, 15, 23, 54, 88, 67, 120, 19, 44, 57, 26, 76, 51, 78, 77, 56, 44, 34, 59, 64, 12, 37, 81, 54, 13, 67],


        "frogMoveTime": 100,
        "frogRotateTime": 4,

        "cameraMoveSpeed":100,
        "propsScal":0.6,
        "frogShowNameLength":7,

        "userDiesWaiting":1000,

        "lastChangeColorTime":0,

        
    };

}